package entity;

import main.Game;
import main.World;
import entity.mob.Character;

public class End extends Entity
{

	public End(long x, long y, World world)
	{
		super(x, y, world);
		width = 64;
		height = 64;
	}

	@Override
	protected boolean interactOnCharacter(Character character)
	{
		Game.showEnd();
		return true;
	}
}
